loadUniform: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|gr1= Unit Inventory
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| Returns current sum of mass from items stored in a uniform. |= Description
|descr= Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.<br>
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It is equivalent to this formula:
<sqf>private _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;</sqf>


| '''loadUniform''' unit |= Syntax
|s1= [[loadUniform]] unit


|p1= unit: [[Object]] |= PARAMETER1
|p1= unit: [[Object]]


| [[Number]] |= RETURNVALUE
|r1= [[Number]]


|x1= <sqf>private _weight = loadUniform player;</sqf>


|x1= <code>
|seealso= [[load]] [[loadAbs]] [[loadBackpack]] [[loadVest]] [[getMass]] [[weightRTD]] [[getContainerMaxLoad]]
</code>|= EXAMPLE1
 
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|  |= SEEALSO
 
|  |= MPBEHAVIOUR
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula:
private _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
Groups:
Unit Inventory

Syntax

Syntax:
loadUniform unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
private _weight = loadUniform player;

Additional Information

See also:
load loadAbs loadBackpack loadVest getMass weightRTD getContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note