showRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^\[]+)<\/code>" to "<sqf>$1</sqf>") |
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|game1= ofp | |game1= ofp | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |||
|gr1= Interaction | |gr1= Interaction | ||
Line 30: | Line 27: | ||
|descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]). | |descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]). | ||
{{Feature|arma3|This command | {{Feature|arma3|This command does nothing in {{arma3}}.}} | ||
|s1= | |s1= [[showRadio]] show | ||
|p1= | |p1= show: [[Boolean]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|seealso [[shownRadio]] | |x1= <sqf>showRadio false;</sqf> | ||
|seealso= [[shownRadio]] [[showCompass]] [[showGPS]] [[showWatch]] [[showPad]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt><dt> | <dt><dt> | ||
<dd class="notedate">Posted on 16 Aug, 2009</dd> | <dd class="notedate">Posted on 16 Aug, 2009</dd> | ||
<dt class="note">[[User:Generalcarver|GeneralCarver]]<dd class="note"> | <dt class="note">[[User:Generalcarver|GeneralCarver]]</dt> | ||
<dd class="note"> | |||
The radio is now an item in {{arma2}}. | |||
Class path is {{hl|"CfgWeapons" >> "ItemRadio"}}. | |||
Use the [[addWeapon]] and [[removeWeapon]] commands to add/remove it from a unit's inventory. e.g: | |||
<sqf>player removeWeapon "ItemRadio";</sqf> | |||
</dd> | |||
</dl> | </dl> | ||
Latest revision as of 20:08, 13 May 2022
Description
- Description:
- Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true).
- Groups:
- InteractionRadio and Chat
Syntax
Examples
- Example 1:
- showRadio false;
Additional Information
- See also:
- shownRadio showCompass showGPS showWatch showPad
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 16 Aug, 2009
- GeneralCarver
-
The radio is now an item in Arma 2.
Class path is "CfgWeapons" >> "ItemRadio".
Use the addWeapon and removeWeapon commands to add/remove it from a unit's inventory. e.g:
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction
- Command Group: Radio and Chat