lnbSetTextRight: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI Control - ListNBox | ||
|descr= Sets cell's right-aligned text. Does not replace [[lnbText|cell's text]]. | |descr= Sets cell's right-aligned text. Does not replace [[lnbText|cell's text]]. | ||
|s1= [[lnbSetTextRight]] [idc, [row, column], text] | |s1= [[lnbSetTextRight]] [idc, [row, column], text] | ||
|p1= idc: [[Number]] | |p1= idc: [[Number]] | ||
|p2= row: [[Number]] - 0-based index (first | |p2= row: [[Number]] - 0-based index (first row is 0, second is 1, etc) | ||
|p3= column: [[Number]] - 0-based index (first column is 0, second is 1, etc) | |p3= column: [[Number]] - 0-based index (first column is 0, second is 1, etc) | ||
|p4= text: [[String]] | |p4= text: [[String]] | ||
| | |r1= [[Nothing]] | ||
| | |s2= ctrl [[lnbSetTextRight]] [<nowiki/>[row, column], text] | ||
| | |p21= ctrl: [[Control]] | ||
| | |p22= row: [[Number]] - 0-based index (first row is 0, second is 1, etc) | ||
| | |p23= column: [[Number]] - 0-based index (first column is 0, second is 1, etc) | ||
| | |p24= text: [[String]] | ||
| | |r2= [[Nothing]] | ||
| | |x1= <sqf>lnbSetTextRight [1492, [1,0], "right text"];</sqf> | ||
< | |x2= <sqf>_ctrl lnbSetTextRight [[0, 3], "right text"];</sqf> | ||
< | |||
|seealso= [[lnbTextRight]] [[lnbSetColorRight]] [[lnbColorRight]] [[lnbText]] | |||
}} | |||
Latest revision as of 15:16, 16 May 2022
Description
- Description:
- Sets cell's right-aligned text. Does not replace cell's text.
- Groups:
- GUI Control - ListNBox
Syntax
- Syntax:
- lnbSetTextRight [idc, [row, column], text]
- Parameters:
- idc: Number
- row: Number - 0-based index (first row is 0, second is 1, etc)
- column: Number - 0-based index (first column is 0, second is 1, etc)
- text: String
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ctrl lnbSetTextRight [[row, column], text]
- Parameters:
- ctrl: Control
- row: Number - 0-based index (first row is 0, second is 1, etc)
- column: Number - 0-based index (first column is 0, second is 1, etc)
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
- lnbSetTextRight [1492, [1,0], "right text"];
- Example 2:
- _ctrl lnbSetTextRight [[0, 3], "right text"];
Additional Information
- See also:
- lnbTextRight lnbSetColorRight lnbColorRight lnbText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note