getObjectArgument: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Game 2 Editor | |gr1= Game 2 Editor | ||
| Return name of object argument in mission editor. | |descr= Return name of object argument in mission editor. | ||
{{ | {{Feature|informative|Some Old Editor Command}} | ||
| map | |s1= map [[getObjectArgument]] [object, argument] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
Line 18: | Line 26: | ||
|p3= argument: [[String]] | |p3= argument: [[String]] | ||
| [[String]] | |r1= [[String]] | ||
|x1= <sqf> | |||
// returns string "[1009.0351, 1319.4928]" | |||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | |||
// returns array [1009.0351, 1319.4928] | |||
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | |||
</sqf> | |||
| - | |seealso= - | ||
}} | }} | ||
Latest revision as of 13:58, 22 May 2022
Description
- Description:
- Return name of object argument in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectArgument [object, argument]
- Parameters:
- map: Control
- object: Object
- argument: String
- Return Value:
- String
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- -
Notes
-
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