BIS fnc wpSlingLoadDetach: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "arguments" to "Custom Waypoint arguments") |
||
Line 12: | Line 12: | ||
|exec= spawn | |exec= spawn | ||
|s1= [[ | |s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [posLimit,limitDir] | ||
|p1= posLimit: [[Number]] - Time in seconds it takes to detach the cargo (default: -1) | |p1= posLimit: [[Number]] - Time in seconds it takes to detach the cargo (default: -1) |
Revision as of 12:28, 1 July 2022
Description
- Description:
- DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [posLimit,limitDir]
- Parameters:
- posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
- limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
- Return Value:
- Nothing
Examples
- Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note