radioChannelAdd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Hypoxic125 (talk | contribs) No edit summary |
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|seealso= [[radioChannelCreate]] [[radioChannelRemove]] [[radioChannelSetCallSign]] [[radioChannelSetLabel]] | |seealso= [[radioChannelCreate]] [[radioChannelRemove]] [[radioChannelSetCallSign]] [[radioChannelSetLabel]] | ||
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{{Note | |||
|user= Hypoxic125 | |||
|timestamp= 20221101063641 | |||
|text= Units are removed from the chat channel on RESPAWN. Be sure to add units back to their custom chat channels upon respawn via [[Event_Scripts#onPlayerRespawn.sqf|onPlayerRespawn.sqf]] or [[Arma_3:_Event_Handlers#Respawn|Respawn Event Handler]]. | |||
}} | }} |
Revision as of 07:36, 1 November 2022
Description
- Description:
- Add the units to the custom channel.
- Groups:
- Radio and ChatCustom Radio and Chat
Syntax
- Syntax:
- customChannelID radioChannelAdd units
- Parameters:
- customChannelID: Number - custom channel ID returned by radioChannelCreate command
- units: Array - list of units
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Nov 01, 2022 - 06:36 (UTC)
- Units are removed from the chat channel on RESPAWN. Be sure to add units back to their custom chat channels upon respawn via onPlayerRespawn.sqf or Respawn Event Handler.