everyContainer: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.22


|1.20|= Game version
|gr1= Vehicle Inventory
____________________________________________________________________________________________


| Returns array of all containers (uniforms, vests, backpacks) stored in given crate or vehicle. Used for accessing containers content stored in ammo box or ground holder. |= Description
|descr= Returns array of all containers (uniforms, vests, backpacks) stored in given crate or vehicle. Used for accessing containers content stored in ammo box or ground holder.
____________________________________________________________________________________________


| '''everyContainer''' box |= Syntax
|s1= [[everyContainer]] object


|p1= box: [[Object]] |= Parameter 1
|p1= object: [[Object]] - vehicle or ammo box
| [[Array]] |= RETURNVALUE


|r1= [[Array]]


|x1= <code>[[everyContainer]] [[cursorTarget]];</code>
|x1= <sqf>
<pre>[
everyContainer cursorTarget;
["V_PlateCarrier1_rgr",2bc06b00# 163955: dummyweapon.p3d],
/*
["U_B_CombatUniform_mcam",2bc07900# 163954: dummyweapon.p3d]
returns e.g
]</pre>|= EXAMPLE1
[
____________________________________________________________________________________________
["V_PlateCarrier1_rgr",2bc06b00# 163955: dummyweapon.p3d],
["U_B_CombatUniform_mcam",2bc07900# 163954: dummyweapon.p3d]
]
*/
</sqf>


| [[everyBackpack]], [[uniformContainer]], [[vestContainer]], [[backpackContainer]] |= SEEALSO
|seealso= [[everyBackpack]] [[uniformContainer]] [[vestContainer]] [[backpackContainer]]
}}


| |= MPBEHAVIOUR
{{Note
____________________________________________________________________________________________
|user= Yuval
|timestamp= 20170720120700
|text= The returned array is in the following format:
<sqf>
[
[containerClassname1, containerObject1],
[containerClassname2, containerObject2],
// ...
[containerClassnameN, containerObjectN]
]
</sqf>
Please do note that [[typeOf]] containerObjectN '''does not''' return containerClassnameN but rather the containerClass configured in config (usually "supplyN")
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:34, 1 November 2022

Hover & click on the images for description

Description

Description:
Returns array of all containers (uniforms, vests, backpacks) stored in given crate or vehicle. Used for accessing containers content stored in ammo box or ground holder.
Groups:
Vehicle Inventory

Syntax

Syntax:
everyContainer object
Parameters:
object: Object - vehicle or ammo box
Return Value:
Array

Examples

Example 1:
everyContainer cursorTarget; /* returns e.g [ ["V_PlateCarrier1_rgr",2bc06b00# 163955: dummyweapon.p3d], ["U_B_CombatUniform_mcam",2bc07900# 163954: dummyweapon.p3d] ] */

Additional Information

See also:
everyBackpack uniformContainer vestContainer backpackContainer

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Yuval - c
Posted on Jul 20, 2017 - 12:07 (UTC)
The returned array is in the following format:
[ [containerClassname1, containerObject1], [containerClassname2, containerObject2], // ... [containerClassnameN, containerObjectN] ]
Please do note that typeOf containerObjectN does not return containerClassnameN but rather the containerClass configured in config (usually "supplyN")