getTerrainHeightASL: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
Lou Montana (talk | contribs) m (Undo revision 336253 by Lou Montana (talk)) Tag: Undo |
||
(17 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma2oa | |game1= arma2oa | ||
|1.55 | |version1= 1.55 | ||
|game2= tkoh | |game2= tkoh | ||
Line 12: | Line 12: | ||
|gr1= Positions | |gr1= Positions | ||
| Returns the terrain height above the sea for the given position. | |descr= Returns the terrain height above the sea for the given position. | ||
|s1= | |s1= [[getTerrainHeightASL]] position | ||
|p1= position: [[Position2D]] or [[Position3D]] | |p1= position: [[Array]] in format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] (in which case the Z value is ignored) | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_height = getTerrainHeightASL (getPosATL player);</sqf> | ||
|x2= < | |x2= <sqf>_height = getTerrainHeightASL [5213,3245];</sqf> | ||
|x3= < | |x3= <sqf>_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position</sqf> | ||
|seealso= [[setPosASL]] | |seealso= [[setPosASL]] [[getPosASL]] [[getPosATL]] [[ASLToATL]] [[ATLToASL]] [[getElevationOffset]] | ||
}} | }} | ||
Latest revision as of 13:09, 20 December 2022
Description
- Description:
- Returns the terrain height above the sea for the given position.
- Groups:
- Positions
Syntax
- Syntax:
- getTerrainHeightASL position
- Parameters:
- position: Array in format Position2D or Position3D (in which case the Z value is ignored)
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note