CfgMarkers – ArmA: Armed Assault
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{{TOC|side}} | |||
== Class | == Example Class == | ||
<syntaxhighlight lang="cpp">class CfgMarkers | |||
<syntaxhighlight lang=cpp>class CfgMarkers | |||
{ | { | ||
class Flag | class Flag | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
== | == {{arma1}} == | ||
<code><nowiki>"Flag" | <code style="display: block"><nowiki>"Flag" | ||
"Flag1" | "Flag1" | ||
"Dot" | "Dot" | ||
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</nowiki></code> | </nowiki></code> | ||
{{arma1}} v1.14 includes Warfare markers: | |||
<code><nowiki>"AirTeam" | <code style="display: block"><nowiki>"AirTeam" | ||
"Attack" | "Attack" | ||
"Camp" | "Camp" | ||
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</nowiki></code> | </nowiki></code> | ||
{{GameCategory|arma1|Reference Lists}} | |||
Latest revision as of 11:53, 11 January 2023
Example Class
class CfgMarkers
{
class Flag
{
name = "Marker description";
icon = "\ca\ui\data\markers\marker1.paa";
color[] = {1, 0, 0, 1};
size = 32;
shadow = true;
scope = private;
};
};
Armed Assault
"Flag"
"Flag1"
"Dot"
"Destroy"
"Start"
"End"
"Warning"
"Join"
"Pickup"
"Unknown"
"Marker"
"Arrow"
"Empty"
"Empty"("Select")
Armed Assault v1.14 includes Warfare markers:
"AirTeam"
"Attack"
"Camp"
"CommandTeam"
"Defend"
"Depot"
"DestroyedVehicle"
"FireMission"
"Headquaters"
"HeavyTeam"
"InfantryTeam"
"LightTeam"
"Move"
"RepairVehicle"
"SalvageVehicle"
"SupplyVehicle"
"Town"
"Vehicle"