lockedInventory: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
m (Double semicolons fix) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 5: | Line 5: | ||
|descr= Get a vehicle's inventory lock state. Can also be used on a unit's backback (see [[lockInventory]]). | |descr= Get a vehicle's inventory lock state. Can also be used on a unit's backback (see [[lockInventory]]). | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
Line 18: | Line 14: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>private _isInventoryLocked = lockedInventory vehicle player;</sqf> | ||
|x2= < | |||
|x2= <sqf>private _isBackpackLocked = lockedInventory backpackContainer player;</sqf> | |||
|seealso= [[lockInventory]] | |seealso= [[lockInventory]] | ||
}} | }} |
Latest revision as of 07:40, 7 April 2023
Description
- Description:
- Get a vehicle's inventory lock state. Can also be used on a unit's backback (see lockInventory).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- lockedInventory vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- lockInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note