getAllEnvSoundControllers: Difference between revisions
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|descr= Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds. | |descr= Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds. | ||
{{Feature|important| | |||
* Controller names are case sensitive | |||
* Please note that the name for the wind param for '''2D''' controller is 'windy', 'wind' being the name for the '''3D''' controller [[getAllEnv3DSoundControllers]]. | |||
}} | |||
|s1= [[getAllEnvSoundControllers]] position | |s1= [[getAllEnvSoundControllers]] position | ||
Line 13: | Line 17: | ||
|r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | |r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | ||
{{Columns| | {{Columns|3| | ||
* "rain" | * {{hl|"rain"}} | ||
* "night" | * {{hl|"night"}} | ||
* " | * {{hl|"windy"}} | ||
* "daytime" | * {{hl|"daytime"}} | ||
* "meadows" | * {{hl|"meadows"}} | ||
* "trees" | * {{hl|"trees"}} | ||
* "houses" | * {{hl|"houses"}} | ||
* "forest" | * {{hl|"forest"}} | ||
* "sea" | * {{hl|"sea"}} | ||
* "coast" | * {{hl|"coast"}} | ||
* "altitudeGround" | * {{hl|"altitudeGround"}} | ||
* "altitudeSea" | * {{hl|"altitudeSea"}} | ||
* "shooting" | * {{hl|"shooting"}} | ||
* "deadbody" | * {{hl|"deadbody"}} | ||
* "fog" | * {{hl|"fog"}} | ||
| | * {{GVI|arma3|2.08|size= 0.75}} {{hl|"yearTime"}} | ||
* {{GVI|arma3|2.08|size= 0.75}} {{hl|"ambientTemp"}} | |||
* {{GVI|arma3|2.08|size= 0.75}} {{hl|"snow"}} | |||
}} | }} | ||
|x1= < | |x1= <sqf> | ||
getAllEnvSoundControllers position player; | |||
/* | |||
returns e.g | returns e.g | ||
[ | [ | ||
["rain",0], | ["rain",0], | ||
["night",0], | ["night",0], | ||
[" | ["windy",0.161588], | ||
... | ... | ||
] | ] | ||
*/ | |||
</sqf> | |||
|seealso= [[selectBestPlaces]] | |seealso= [[getAllEnv3DSoundControllers]] [[getEnv3DSoundController]] [[allEnv3DSoundSources]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[Arma 3: Sound]] | ||
}} | }} |
Latest revision as of 16:06, 17 April 2023
Description
- Description:
- Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllEnvSoundControllers position
- Parameters:
- position: Position
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
Examples
- Example 1:
Additional Information
- See also:
- getAllEnv3DSoundControllers getEnv3DSoundController allEnv3DSoundSources selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound
Notes
-
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