endMission: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<br><br> {{Feature" to "{{Feature")
m (Fiiix)
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
Line 19: Line 19:
|gr1= Mission Information
|gr1= Mission Information


| Finish the mission.
|descr= Finish the mission.
'''Mission saves are deleted'''. Use [[failMission]] if they should not be.
{{Feature|arma3|To maintain {{arma3}} visual style, it is recommended to use [[BIS_fnc_endMission]] instead.}}


The end type can be:
|mp= To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine (see {{Link|#Example 2}}).
* "CONTINUE"
 
|s1= [[endMission]] endType
 
|p1= endType: [[String]] - can be a custom one {{GVI|arma3|1.00|size= 0.75}}, or one of:
{{Columns|2|
* "CONTINUE" (does nothing)
* "KILLED"
* "KILLED"
* "LOSER"
* "LOSER"
Line 31: Line 38:
* "END5"
* "END5"
* "END6"
* "END6"
}}


'''Mission saves are deleted'''. Use [[failMission]] if they should not.{{Feature|arma3|To maintain Arma 3 visual style, it is recommended to use [[BIS_fnc_endMission]] instead.}}
|r1= [[Nothing]]


| '''endMission''' endType
|x1= <sqf>endMission "END1";</sqf>


|p1= endType: [[String]] -
|x2= <sqf>["END1"] remoteExec ["endMission", 0, true]; // Arma 3</sqf>


| [[Nothing]]
|seealso= [[missionEnd]] [[failMission]] [[forceEnd]]
 
|x1= <code>[[endMission]] "END1";</code>
 
|mp= To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine.
|seealso= [[failMission]], [[forceEnd]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 16:26, 17 April 2023

Hover & click on the images for description

Description

Description:
Finish the mission. Mission saves are deleted. Use failMission if they should not be.
Arma 3
To maintain Arma 3 visual style, it is recommended to use BIS_fnc_endMission instead.
Multiplayer:
To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine (see Example 2).
Groups:
Mission Information

Syntax

Syntax:
endMission endType
Parameters:
endType: String - can be a custom one Arma 3 logo black.png1.00, or one of:
  • "CONTINUE" (does nothing)
  • "KILLED"
  • "LOSER"
  • "END1"
  • "END2"
  • "END3"
  • "END4"
  • "END5"
  • "END6"
Return Value:
Nothing

Examples

Example 1:
endMission "END1";
Example 2:
["END1"] remoteExec ["endMission", 0, true]; // Arma 3

Additional Information

See also:
missionEnd failMission forceEnd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note