menuSetCheck: Difference between revisions
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{{ | {{RV|type=command | ||
|gr1= GUI Control | |game1= arma3 | ||
| Sets item on given path to be checked or not. | |version1= 1.56 | ||
| [[menuSetCheck]] [idc, path, | |gr1= GUI Control - Menu | ||
|p1= idc: [[Number]] | |||
|p2= path: [[Array]] | |descr= Sets item on given path to be checked or not. By default menu strip entries are not checkable. | ||
|p3= checked: [[Boolean]] | | Once this command was executed, an entry can become checked and unchecked. | ||
If an entry is checked is indicated by a tick to the left of the entry's text. | |||
Setting an entry to be checkable will overwrite set picture with [[menuSetPicture]]. | |||
|s2= control | |||
|p21= control: [[Control]] | |s1= [[menuSetCheck]] [idc, path, checked] | ||
|p22= | |||
|p23= | |p1= idc: [[Number]] | ||
|p2= path: [[Array]] | |||
|p3= checked: [[Boolean]] | |||
|r1= [[Nothing]] | |||
|s2= control [[menuSetCheck]] [path, checked] | |||
|p21= control: [[Control]] | |||
|p22= path: [[Array]] | |||
|p23= checked: [[Boolean]] | |||
|r2= [[Nothing]] | |||
< | |x1= <sqf>findDisplay 313 displayCtrl 120 menuSetCheck [[0,1], true];</sqf> | ||
[[ | |seealso= [[menuChecked]] | ||
}} |
Latest revision as of 11:54, 26 April 2023
Description
- Description:
- Sets item on given path to be checked or not. By default menu strip entries are not checkable. Once this command was executed, an entry can become checked and unchecked. If an entry is checked is indicated by a tick to the left of the entry's text. Setting an entry to be checkable will overwrite set picture with menuSetPicture.
- Groups:
- GUI Control - Menu
Syntax
- Syntax:
- menuSetCheck [idc, path, checked]
- Parameters:
- idc: Number
- path: Array
- checked: Boolean
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control menuSetCheck [path, checked]
- Parameters:
- control: Control
- path: Array
- checked: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- menuChecked
Notes
-
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