menuSetCheck: Difference between revisions

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{{RV|type=command
{{RV|type=command
|game1= arma3
|game1= arma3
|version1= 1.56
|version1= 1.56
|arg=
 
|gr1= GUI Control - Menu
|gr1= GUI Control - Menu


|descr= Sets item on given path to be checked or not. By default menu strip entries are not checkable. Once this command was executed, an entry can be become checked and unchecked. If an entry is checked is indicated by a tick to the left of the entry's text. Setting an entry to be checkable will overwrite set picture with [[menuSetPicture]].
|descr= Sets item on given path to be checked or not. By default menu strip entries are not checkable.
|s1= [[menuSetCheck]] [idc, path, checked]
Once this command was executed, an entry can become checked and unchecked.
If an entry is checked is indicated by a tick to the left of the entry's text.
Setting an entry to be checkable will overwrite set picture with [[menuSetPicture]].
 
|s1= [[menuSetCheck]] [idc, path, checked]


|p1= idc: [[Number]]
|p1= idc: [[Number]]
|p2= path: [[Array]]
|p2= path: [[Array]]
|p3= checked: [[Boolean]]
|p3= checked: [[Boolean]]
|r1= [[Nothing]]
|r1= [[Nothing]]


|s2= control [[menuSetCheck]] [path, checked]
|s2= control [[menuSetCheck]] [path, checked]
|p21= control: [[Control]]
|p21= control: [[Control]]
|p22= path: [[Array]]
|p22= path: [[Array]]
|p23= checked: [[Boolean]]
|p23= checked: [[Boolean]]
|r2=  [[Nothing]]


|x1= <Code>[[findDisplay]] 313 [[displayCtrl]] 120 [[menuSetCheck]] [<nowiki/>[0,1], [[true]]];</code>
|r2= [[Nothing]]
 
|x1= <sqf>findDisplay 313 displayCtrl 120 menuSetCheck [[0,1], true];</sqf>


|seealso= [[‎menuChecked]]
|seealso= [[menuChecked]]
}}
}}

Latest revision as of 11:54, 26 April 2023

Hover & click on the images for description

Description

Description:
Sets item on given path to be checked or not. By default menu strip entries are not checkable. Once this command was executed, an entry can become checked and unchecked. If an entry is checked is indicated by a tick to the left of the entry's text. Setting an entry to be checkable will overwrite set picture with menuSetPicture.
Groups:
GUI Control - Menu

Syntax

Syntax:
menuSetCheck [idc, path, checked]
Parameters:
idc: Number
path: Array
checked: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
control menuSetCheck [path, checked]
Parameters:
control: Control
path: Array
checked: Boolean
Return Value:
Nothing

Examples

Example 1:
findDisplay 313 displayCtrl 120 menuSetCheck [[0,1], true];

Additional Information

See also:
menuChecked

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note