setDir: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on May 9, 2007 - 20:43 CET</dd> | |||
<dt class="note">'''[[User:Manny|Manny]]'''</dt><dd class="note"> | |||
Though effects of this command remain local, you can do a [[setPos]] afterwards to synchronize the direction on all machines in MP. | |||
<code>myObj setDir 90; | |||
myObj setPos getPos myObj;</code> | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 19:40, 9 May 2007
Description
- Description:
- Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
soldier1 setDir 45
Will set soldier1 to face North East- Example 2:
soldier1 setDir -675
Will also set soldier1 to face North East
Additional Information
- See also:
- getDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on May 9, 2007 - 20:43 CET
- Manny
-
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP.
myObj setDir 90; myObj setPos getPos myObj;