ctRemoveRows: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


|arma3 |= Game
|game1= arma3
|1.70|Game Version=
|version1= 1.70
|arg= local |Multiplayer Arguments=
|arg= local
|eff= local |Multiplayer Effects=
|eff= local


|gr1= GUI Control - Controls Table |GROUP1=
|gr1= GUI Control - Controls Table
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| Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed. |DESCRIPTION=
|descr= Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.
____________________________________________________________________________________________


| ctrl '''ctRemoveRows''' indices |SYNTAX=
|s1= ctrl [[ctRemoveRows]] [index1, index2, ...]


|p1= ctrl: [[Control]] |PARAMETER1=
|p1= ctrl: [[Control]]
|p2= indices: [[Number]] |PARAMETER2=
|p2= indexN: [[Number]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]


____________________________________________________________________________________________
|x1= <sqf>_control ctRemoveRows [0, 1, 2];</sqf>
 
|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code> |EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]] |SEEALSO=


|seealso= [[ctAddRow]] [[ctAddHeader]] [[ctClear]] [[ctCurSel]] [[ctSetCurSel]] [[ctRowControls]] [[ctHeaderControls]] [[ctRowCount]] [[ctHeaderCount]] [[ctSetValue]] [[ctValue]] [[ctSetData]] [[ctData]] [[ctFindRowHeader]] [[ctFindHeaderRows]] [[ctRemoveHeaders]] [[ctSetRowTemplate]] [[ctSetHeaderTemplate]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dt></dt>
</dl>
<dd class="notedate">Posted on 2021-01-02 - 15:05 (UTC)</dd>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|LBADD]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|LBADD]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
 
<!-- DISCONTINUE Notes -->
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on January 2, 2021 - 15:05 (UTC)</dd>
<dt class="note">[[User:7erra|7erra]]</dt>
<dt class="note">[[User:7erra|7erra]]</dt>
<dd class="note">
<dd class="note">
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 23:02, 13 May 2023

Hover & click on the images for description

Description

Description:
Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.
Groups:
GUI Control - Controls Table

Syntax

Syntax:
ctrl ctRemoveRows [index1, index2, ...]
Parameters:
ctrl: Control
indexN: Number
Return Value:
Nothing

Examples

Example 1:
_control ctRemoveRows [0, 1, 2];

Additional Information

See also:
ctAddRow ctAddHeader ctClear ctCurSel ctSetCurSel ctRowControls ctHeaderControls ctRowCount ctHeaderCount ctSetValue ctValue ctSetData ctData ctFindRowHeader ctFindHeaderRows ctRemoveHeaders ctSetRowTemplate ctSetHeaderTemplate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2021-01-02 - 15:05 (UTC)
7erra
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.