enableRadio: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |eff= local | ||
|gr1= Radio and Chat | |||
|gr2= Sounds | |||
|descr= Enable and disable radio messages to be heard and shown in the left lower corner of the screen - the order-giving unit can still be heard direct-talking when in its vicinity. The AI will still follow orders. | |||
This command can be helpful during cutscenes. | |||
|s1= [[enableRadio]] state | |||
|p1= state: [[Boolean]] - true to enable the radio, false to disable it | |||
|r1= [[Nothing]] | |||
|x1= <sqf> | |||
enableRadio false; | |||
clearRadio; | |||
</sqf> | |||
|seealso= [[radioEnabled]] [[setSpeaker]] [[disableConversation]] [[enableSentences]] [[showSubtitles]] | |||
}} | |||
{{Note | |||
|user= Lou Montana | |||
|timestamp= 20080807145000 | |||
|text= This command doesn't disable text-chat in multiplayer. | |||
}} | |||
{{Note | |||
|user= beta | |||
|timestamp= 20080911234300 | |||
|text= Does not affect VON. | |||
}} | |||
Latest revision as of 20:46, 20 May 2023
Description
- Description:
- Enable and disable radio messages to be heard and shown in the left lower corner of the screen - the order-giving unit can still be heard direct-talking when in its vicinity. The AI will still follow orders. This command can be helpful during cutscenes.
- Groups:
- Radio and ChatSounds
Syntax
- Syntax:
- enableRadio state
- Parameters:
- state: Boolean - true to enable the radio, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 07, 2008 - 14:50 (UTC)
- This command doesn't disable text-chat in multiplayer.
- Posted on Sep 11, 2008 - 23:43 (UTC)
- Does not affect VON.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Radio and Chat
- Command Group: Sounds
- Scripting Commands: Local Effect