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[[Category:ArmA:_Multiplayer_Squads]]
{{Infobox/Squad
{{Infobox_squad
|title= 16 Air Assault Brigade [16AA]
|title = 16 Air Assault Brigade [16AA]
|image= clan 16AA shield.png
|image = Poster_jobdone_400.jpg
|founded= 2004-08-29
|members = '''ORBAT, as of 31MAR07''' ''(active)''
|link= {{Link|https://www.16aa.net|www.16AA.net}}
}}
'''16 Air Assault Brigade [16AA]''' is an online gaming unit playing {{arma3}}. It is a multinational unit based out of its website, with English as its operating language.
 
 
== Aims and Motivations ==


  CPT-Hutson A/CO
16AA was set up to bring together individuals who are looking for a more realistic, teamwork-driven, and team-focused approach to online gaming in first-person shooter (FPS) scenarios.
  LT-Hollow A/HQ
It aims to provide a good compromise between completely real tactics and tactics that work in-game to maintain its core values of teamwork, friendship, realism, and the drive to succeed.
  SSGT-Mason A/SSGT
16AA requires members to use their real (or a real-sounding) name and aims to provide an environment of friendship and family for all members.
  SGT-Harlow A/HQ
  CPL-vandeKamp A/HQ


  A Company First Platoon
    2LT-Moffat A/1/CO
    SGT-Southern A/1/SGT


    A Company First Platoon First Section
== Formation and Subsequent Growth ==
      CPL-Wyatt A/1/1/IC
      LCPL-Frozina A/1/1/2IC
      PTE-Attwood A/1/1
      PTE-Banks A/1/1
      PTE-Copland A/1/1
      PTE-Hickman A/1/1
      PTE-Macnamara A/1/1
      PTE-Peacock A/1/1
      PTE-Powell A/1/1
      PTE-Rusch A/1/1


    A Company First Platoon Second Section
16AA was formed on the 29th of August 2004 by former members of the online unit 75th Ranger Regiment with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way.
      CPL-Turner A/1/2/IC
With a starting membership of 10 at its formation, 16AA consisted of one platoon of 2 sections led by Second Lieutenant Hutson and Sergeant Andersson.
      LCPL-Jones A/1/2/2IC
Since then, through ups and downs, 16AA has grown to consist of 2 infantry platoons, 1 maneuver support platoon, a medical and a logistics support detachment as well as the Joint Helicopter Command.
      PTE-Barr A/1/2
      PTE-Close A/1/2
      PTE-DeMarco A/1/2
      PTE-Hewitt A/1/2
      PTE-Hubbard A/1/2
      PTE-Maceson A/1/2
      PTE-Smolewski A/1/2
      PTE-Turver A/1/2


    A Company First Platoon Third Section
      CPL-Binnie A/1/3/IC
      LCPL-Walker A/1/3/2IC
      PTE-Corkum A/1/3
      PTE-Frejd A/1/3
      PTE-Gervais A/1/3
      PTE-Gwilliam A/1/3
      PTE-Morgan A/1/3
      PTE-Peake A/1/3
      PTE-Reyes A/1/3


'''Reserves'''  ''(inactive)''
== Structure and Organisation ==
  SSGT-Reilly RES
  PTE-Presson RES


|former_members =
The unit structure of 16AA is based around that of a "standard" British Army Company.
|successes = www.natogc.com
It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it.
|founded = 29AUG04
This structure provides both meaningful and practical organization with the chain of command being utilized to ensure every member has someone they can turn to for help with in-game, administrative, and real-life issues.
|link = www.16AA.com
It also ensures that the burden of work is evenly spread out and that command in-game is well understood and defined.
}}
 
'''16AA''' (''16 Air Assault Brigade'')
 
== Ranks, Insignia, and Abbreviation ==
 
16AA uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used:


==About==
{| class="wikitable"
[16AA] was set up to bring together individuals who are looking for a more realistic, teamwork driven and team focused approach to online gaming in first person shooter (FPS) scenarios.  It aims to provide a good compromise between completely real tactics and tactics that work in game to maintain its core values of teamwork, friendship, realism and the drive to succeed.
! Rank
! Abbreviation
|-
| Recruit
| Rec
|-
| Private
| Pte
|-
| Pilot Officer
| Plt Off
|-
| Signaller
| Sig
|-
| Lance Corporal
| LCpl
|-
| Flying Officer
| Fg Off
|-
| Corporal
| Cpl
|-
| Flight Lieutenant
| Flt Lt
|-
| Sergeant
| Sgt
|-
| Colour Sergeant
| CSgt
|-
| Warrant Officer Class Two
| WO2
|-
| Warrant Officer Class One
| WO
|-
| Second Lieutenant
| 2Lt
|-
| Lieutenant
| Lt
|-
| Captain
| Cpt
|-
| Major
| Maj
|}


==Structure and Organisation==
Our unit's structure is constantly expanding as our membership grows. Promotions are earned and can only be attained if the position is available. You will not see a top-heavy squad with ten Generals. The 16AA prides itself on it's meaningful and practical structure.


There are more ranks in the British Army, but as the 16AA will never use them they are not listed here.


==Formation==
The 16AA was formed on the 29AUG07 by ten people in an effort to create a realistic online unit.


== Recruitment Process ==


==Recruitment Process==
16AA has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set 16AA uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.
There are several steps to the recruitment process, which has been adapted and changed over the years we've been operating as a unit, to ensure that we get the right sort of people as members.


===Application===
The recruitment process has the following stages:
The first step is to submit an application to the unit in the enlistment area.  Once a member of the recruiting office approves it you will be scheduled for an interview.


===Interview===
* Application: The first stage of application to 16AA is for a candidate to submit an application to the enlistment area of the 16AA website. An application requires the candidate's full name, date of birth, and nationality. 16AA does not accept anonymous applications or applications from people under the age of 18.
The interview will last about 30 minutes during which we will attempt to get a feel for your character. If you pass your interview you your application will be Approved and you will progress to our Recruit Training program.
* Interview: 16AA conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that 16AA is the correct unit for them.
* Recruit Training: 16AA runs a Recruit Training Programme (Phase 1) designed to bring a recruit's gaming skills and understanding of the unit's tactics and procedures up to a basic level of competency that will allow a recruit to operate within a 16AA section as a Private.


===Recruit Training===
The recruit training program runs over a series of sessions (on Monday and Wednesday evenings).


====Phase 1====
== Company Training ==
This phase is a short session on teamspeak to familiarize the new recruit with how the 16AA operations, both in game and on the forums.


====Phase 2====
The 16AA hold company-wide Home Rotation Training between every Campaign. These HRs make the company ready to step off with the skills required for the next Campaign.
This phase consists of the following subjects Contact Drills, Formations, Basic FIBUA, Defensive Theory, along with several others.  It is essential that every recruit that passes knows how the unit operates as a whole an what their role is in any position on an op.


==Company Training==
The 16AA runs a number of company training sessions each week these include; practicing different tactics; running courses for our membership (Signals, JNCO/SNCO, Flying, Recon, Weapons, Map Reading, etc). 


All of which bring the unit together to run in a more realistic and streamlined way when on op.
== The Real 16 Air Assault Brigade ==


==Community Areas==
16AA is based on a real British Army Brigade, The 16th Air Assault Brigade, which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.
The 16AA participates in a number of community ops with a number of groups.


===NATO Gaming Community (NATOGC)===
We are a member of the [http://www.NATOGC.com NATOGC] which runs several large games every two weeks - all operations are run in a realistic manner with orders passed through radio operators via teamspeak, to achieve the objectives of an evening.


==The Real 16 Air Assault Brigade==
{{GameCategory|arma1|Multiplayer Squads}}
We are based on a real unit, which was created to provice a highly mobile brigade of parachute units and airmobile units which employ helicopters to deploy quickly anywhere in the world. [http://en.wikipedia.org/wiki/16AA More Detail...]
{{GameCategory|arma2|Multiplayer Squads}}
{{GameCategory|arma3|Multiplayer Squads}}

Latest revision as of 23:03, 15 July 2023

16 Air Assault Brigade [16AA]
clan 16AA shield.png


Founded
2004-08-29
Website
www.16AA.net

16 Air Assault Brigade [16AA] is an online gaming unit playing Arma 3. It is a multinational unit based out of its website, with English as its operating language.


Aims and Motivations

16AA was set up to bring together individuals who are looking for a more realistic, teamwork-driven, and team-focused approach to online gaming in first-person shooter (FPS) scenarios. It aims to provide a good compromise between completely real tactics and tactics that work in-game to maintain its core values of teamwork, friendship, realism, and the drive to succeed. 16AA requires members to use their real (or a real-sounding) name and aims to provide an environment of friendship and family for all members.


Formation and Subsequent Growth

16AA was formed on the 29th of August 2004 by former members of the online unit 75th Ranger Regiment with the intention of creating an online unit that follows realistic army tactics and doctrines and to provide an enjoyable gaming environment for gamers who want to play in a similar way. With a starting membership of 10 at its formation, 16AA consisted of one platoon of 2 sections led by Second Lieutenant Hutson and Sergeant Andersson. Since then, through ups and downs, 16AA has grown to consist of 2 infantry platoons, 1 maneuver support platoon, a medical and a logistics support detachment as well as the Joint Helicopter Command.


Structure and Organisation

The unit structure of 16AA is based around that of a "standard" British Army Company. It is intended to expand from the bottom up, with promotions only being given out as expansion requires it and merit deserves it. This structure provides both meaningful and practical organization with the chain of command being utilized to ensure every member has someone they can turn to for help with in-game, administrative, and real-life issues. It also ensures that the burden of work is evenly spread out and that command in-game is well understood and defined.


Ranks, Insignia, and Abbreviation

16AA uses British Army ranks and insignia for all members. The following ranks and their abbreviations are used:

Rank Abbreviation
Recruit Rec
Private Pte
Pilot Officer Plt Off
Signaller Sig
Lance Corporal LCpl
Flying Officer Fg Off
Corporal Cpl
Flight Lieutenant Flt Lt
Sergeant Sgt
Colour Sergeant CSgt
Warrant Officer Class Two WO2
Warrant Officer Class One WO
Second Lieutenant 2Lt
Lieutenant Lt
Captain Cpt
Major Maj


There are more ranks in the British Army, but as the 16AA will never use them they are not listed here.


Recruitment Process

16AA has a formal recruitment and training process which all new applicants must pass through in order to attain the rank of Private. This procedure is the result of years of refinement and is intended to ensure that the unit only accepts members who will maintain its high standards and who are proficient at the basic skill set 16AA uses in its combat operations. It is also designed to make new recruits familiar with as many members of the unit as possible and gives all current members the opportunity to be involved with the assessment of new recruits.

The recruitment process has the following stages:

  • Application: The first stage of application to 16AA is for a candidate to submit an application to the enlistment area of the 16AA website. An application requires the candidate's full name, date of birth, and nationality. 16AA does not accept anonymous applications or applications from people under the age of 18.
  • Interview: 16AA conducts an interview on Teamspeak for every new applicant. The purpose of this interview is to feel out the candidate and to give the chance to ask questions of the interviewer to ensure that 16AA is the correct unit for them.
  • Recruit Training: 16AA runs a Recruit Training Programme (Phase 1) designed to bring a recruit's gaming skills and understanding of the unit's tactics and procedures up to a basic level of competency that will allow a recruit to operate within a 16AA section as a Private.


Company Training

The 16AA hold company-wide Home Rotation Training between every Campaign. These HRs make the company ready to step off with the skills required for the next Campaign.


The Real 16 Air Assault Brigade

16AA is based on a real British Army Brigade, The 16th Air Assault Brigade, which was formed on 1 September 1999 by merging 24th Airmobile Brigade with elements of the 5th Airborne Brigade to form a highly mobile rapid reaction force consisting of Parachute units and airmobile units which employ helicopters.