Character SoundInfo Signals Reference – Arma Reforger

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{{TOC|side}}== SoundInt: ==
{{TOC|side}}
 
== SoundInt ==


* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.
* SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.
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== List of signal and item hierarchy ==
== List of signal and item hierarchy ==
{| class="wikitable"
{| class="wikitable sortable"
!Prefab
!Prefab
!Signal
!Signal

Latest revision as of 15:59, 7 August 2023

SoundInt

  • SoundInt parameter defined on the component is passed to the corresponding signal, based on the character slot where the item is.
  • If slot is empty signal value =  -1
  • Coding of Weapon SoundInt example: 1 02 01 00
    • 1 - Weapons
    • 02 - Group (Pistol, LMG)
    • 01 - Type (AK74)
    • 00 - Variation
  • Those signals then trigger extra sounds when i.e. character moves. Example: metal rattle when harness is worn

List of signal and item hierarchy

Prefab Signal SoundInt Component
Helmets HeadCoverSoundInfo 100 BaseLoadoutComponent
Helmet_PASGT HeadCoverSoundInfo 110 BaseLoadoutComponent
Helmet_PASGT_cover HeadCoverSoundInfo 115 BaseLoadoutComponent
Helmet_SSh68 HeadCoverSoundInfo 120 BaseLoadoutComponent
Helmet_SSh68_cover HeadCoverSoundInfo 125 BaseLoadoutComponent
FaceCover FaceCoverSoundInfo 200 BaseLoadoutComponent
Jackets JacketSoundInfo 300 BaseLoadoutComponent
Jacket_US_BDU JacketSoundInfo 310 BaseLoadoutComponent
Jacket_M88 JacketSoundInfo 320 BaseLoadoutComponent
Vest VestSoundInfo 400 BaseLoadoutComponent
PASGT Vest VestSoundInfo 410 BaseLoadoutComponent
6B2_Vest VestSoundInfo 420 BaseLoadoutComponent
Vest_SovietHarness_suspenders_base VestSoundInfo 440 BaseLoadoutComponent
Pants PantsSoundInfo 500 BaseLoadoutComponent
Pants_BDU PantsSoundInfo 510 BaseLoadoutComponent
Pants_M88 PantsSoundInfo 520 BaseLoadoutComponent
Boots BootsSoundInfo 600 BaseLoadoutComponent
CombatBoots_US_01 BootsSoundInfo 610 BaseLoadoutComponent
CombatBoots_Soviet_01 BootsSoundInfo 620 BaseLoadoutComponent
JungleBoots BootsSoundInfo 630 BaseLoadoutComponent
Cover CoverSoundInfo 700 BaseLoadoutComponent
Backpack BackPackSoundInfo 800 BaseLoadoutComponent
Backpack_ALICE_Medium BackPackSoundInfo 810 BaseLoadoutComponent
Backpack_ALICE_Medium_Frame BackPackSoundInfo 815 BaseLoadoutComponent
Veshmeshok BackPackSoundInfo 820 BaseLoadoutComponent
Kolobok BackPackSoundInfo 830 BaseLoadoutComponent
Vest_ALICE_suspenders_base Attachment1SoundInfo 1100 BaseLoadoutComponent
Underbarrel-Attachments SightSoundInfo 9000 - 9999 WeaponComponent
M203 SightSoundInfo 9001 WeaponComponent
GP25 SightSoundInfo 9002 WeaponComponent
Scopes/Optics ZeroingSoundInt 10000 SCR_2DPIPSightsComponent
PSO-1 ZeroingSoundInt 10001 SCR_2DPIPSightsComponent
ARTII ZeroingSoundInt 10002 SCR_2DPIPSightsComponent
Colt 4x20 ZeroingSoundInt 10004 SCR_2DPIPSightsComponent
Weapons SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1000000 - 1999999 WeaponComponent
Grenades / Throwables SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1000000 - 1099999 WeaponComponent
Generic Grenade SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1000000 WeaponComponent
RGD2 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1000100 WeaponComponent
WeaponComponent
Pistols SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1010000 - 1019999 WeaponComponent
Generic Pistol SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1010000 WeaponComponent
Makarov SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1010100 WeaponComponent
Beretta SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1010200 WeaponComponent
WeaponComponent
Rifles SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020000 - 1029999 WeaponComponent
Generic SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020000 WeaponComponent
AK 74 / 47 / VZ 58 Family SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020100 WeaponComponent
AK with UGL attachment SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020101 WeaponComponent
M16 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020200 WeaponComponent
M16 with UGL attachment SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1020201 WeaponComponent
WeaponComponent
Long Rifles 1030000 - 1039999 WeaponComponent
SVD SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1030100 WeaponComponent
M21 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1030200 WeaponComponent
WeaponComponent
LMGs 1040000 - 1049999 WeaponComponent
Generic LMG SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040000 WeaponComponent
M249 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040100 WeaponComponent
M60 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040200 WeaponComponent
M60 (mounted on tripod, exterior) SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040250 WeaponComponent
PKM SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040300 WeaponComponent
PKM (mounted on tripod, exterior) SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040350 WeaponComponent
RPK7 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1040400 WeaponComponent
WeaponComponent
Launchers 1050000 - 1059999 WeaponComponent
Generic Launcher SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1050000 WeaponComponent
RPG7 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1050100 WeaponComponent
RPG22 SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1050200 WeaponComponent
M72 LAW SightSoundInt / RHItemSoundInfo / BackItemSoundInfo 1050300 WeaponComponent