weaponInertia: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.48
|1.48


|gr1= Weapons
|gr1= Weapons


| Returns current rate of how much the weapon view is distorted because of quick aiming
|descr= Returns current rate of how much the weapon view is distorted because of quick aiming.


| [[weaponInertia]] unit
|s1= [[weaponInertia]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


|p2=
|r1= [[Array]] of [[Number]]s in format [x_sway, y_sway]


| [[Array]]
|x1= <sqf>_inertia = weaponInertia player; //[-0.0126307,0.038023]</sqf>


|x1= _inertia = [[weaponInertia]] [[player]];
|seealso= [[getWeaponSway]]
 
| [[getWeaponSway]]
}}
}}
<h3 style='display:none'>Bottom Section</h3>

Latest revision as of 10:41, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns current rate of how much the weapon view is distorted because of quick aiming.
Groups:
Weapons

Syntax

Syntax:
weaponInertia unit
Parameters:
unit: Object
Return Value:
Array of Numbers in format [x_sway, y_sway]

Examples

Example 1:
_inertia = weaponInertia player; //[-0.0126307,0.038023]

Additional Information

See also:
getWeaponSway

Notes

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