weaponInertia: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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Line 12: Line 12:
|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[Array]] - In format [x_sway, y_sway]
|r1= [[Array]] of [[Number]]s in format [x_sway, y_sway]


|x1= <sqf>_inertia = weaponInertia player; //[-0.0126307,0.038023]</sqf>
|x1= <sqf>_inertia = weaponInertia player; //[-0.0126307,0.038023]</sqf>

Latest revision as of 10:41, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns current rate of how much the weapon view is distorted because of quick aiming.
Groups:
Weapons

Syntax

Syntax:
weaponInertia unit
Parameters:
unit: Object
Return Value:
Array of Numbers in format [x_sway, y_sway]

Examples

Example 1:
_inertia = weaponInertia player; //[-0.0126307,0.038023]

Additional Information

See also:
getWeaponSway

Notes

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