setPilotCameraDirection: Difference between revisions

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{{RV|type=command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.64
|1.64


|arg= local
|arg= local
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|gr1= Pilot Camera
|gr1= Pilot Camera


| Sets the direction of object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] (vector in model space).
|descr= Sets the direction of airplane's or helicopter's {{Link|Arma 3: Targeting config reference#class pilotCamera|pilotCamera}}.


| object '''setPilotCameraDirection''' Vector3D
|s1= object [[setPilotCameraDirection]] vector3D


|p1= object: [[Object]]
|p1= object: [[Object]] - a vehicle equipped with pilot camera
|p2= Vector3D: [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]])
 
| [[Nothing]]
|p2= vector3D: [[Array]] in format [[Vector3D]] - in model space, relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]])
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code>
 
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
|r1= [[Nothing]]
}}


|x1= <sqf>vehicle player setPilotCameraDirection [0,1,0] // re-centers the camera</sqf>


{{GameCategory|arma3|New Scripting Commands}}
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraRotation]] [[setPilotCameraTarget]]
{{GameCategory|arma3|Scripting Commands}}
}}

Latest revision as of 10:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Sets the direction of airplane's or helicopter's pilotCamera.
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraDirection vector3D
Parameters:
object: Object - a vehicle equipped with pilot camera
vector3D: Array in format Vector3D - in model space, relative to the model centre (In a similar fashion to PositionRelative)
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraDirection [0,1,0] // re-centers the camera

Additional Information

See also:
hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraRotation setPilotCameraTarget

Notes

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