setPilotCameraDirection: Difference between revisions
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|gr1= Pilot Camera | |gr1= Pilot Camera | ||
|descr= Sets the direction of | |descr= Sets the direction of airplane's or helicopter's {{Link|Arma 3: Targeting config reference#class pilotCamera|pilotCamera}}. | ||
|s1= object [[setPilotCameraDirection]] Vector3D | |s1= object [[setPilotCameraDirection]] vector3D | ||
|p1= object: [[Object]] - a vehicle equipped with pilot camera | |||
|p2= vector3D: [[Array]] in format [[Vector3D]] - in model space, relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]]) | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicle player setPilotCameraDirection [0,1,0] // re-centers the camera</sqf> | ||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraRotation]] [[setPilotCameraTarget]] | |seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraRotation]] [[setPilotCameraTarget]] | ||
}} | }} |
Latest revision as of 10:49, 8 November 2023
Description
- Description:
- Sets the direction of airplane's or helicopter's pilotCamera.
- Groups:
- Pilot Camera
Syntax
- Syntax:
- object setPilotCameraDirection vector3D
- Parameters:
- object: Object - a vehicle equipped with pilot camera
- vector3D: Array in format Vector3D - in model space, relative to the model centre (In a similar fashion to PositionRelative)
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraRotation setPilotCameraTarget
Notes
-
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