BIS fnc hideMarkerArray: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )D([a-z])" to "$1d$3") |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.78 | |version1= 1.78 | ||
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|s1= [markerArray, duration] spawn [[BIS_fnc_hideMarkerArray]] | |s1= [markerArray, duration] spawn [[BIS_fnc_hideMarkerArray]] | ||
|p1= markerArray: [[Array]] | |p1= markerArray: [[Array]] of [[String]]s - array of marker names | ||
|p2= duration: [[Number]] - (Optional, default 1) | |p2= duration: [[Number]] - (Optional, default 1) duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[["BIS_marker_1", "BIS_marker_2", "BIS_marker_3"], 5] spawn BIS_fnc_hideMarkerArray;</sqf> | ||
|exec= spawn | |exec= spawn |
Latest revision as of 12:28, 8 November 2023
Description
- Description:
- Hides a list of markers one by one.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerArray, duration] spawn BIS_fnc_hideMarkerArray
- Parameters:
- markerArray: Array of Strings - array of marker names
- duration: Number - (Optional, default 1) duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_blinkMarker BIS_fnc_changeColorMarker BIS_fnc_getMarkers BIS_fnc_getMarkerState BIS_fnc_colorMarker
Notes
-
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