buttonAction: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
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|s1= [[buttonAction]]  idc
|s1= [[buttonAction]]  idc


|p1= idc: [[Number]] - Button IDC
|p1= idc: [[Number]] - button IDC


|r1= [[String]]
|r1= [[String]]
Line 40: Line 40:
|r2= [[String]]
|r2= [[String]]


|x1= <code>buttonSetAction [100, {player [[exec]] "reply.sqs"}]
|x1= <sqf>
_action = buttonAction 100; // Returns {player exec "reply.sqs"}</code>
buttonSetAction [100, { player exec "reply.sqs" }]
_action = buttonAction 100; // Returns { player exec "reply.sqs" }
</sqf>


|seealso= [[buttonSetAction]]
|seealso= [[buttonSetAction]]
}}
}}

Latest revision as of 13:43, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
buttonAction idc
Parameters:
idc: Number - button IDC
Return Value:
String

Alternative Syntax

Syntax:
buttonAction control
Parameters:
control: Control
Return Value:
String

Examples

Example 1:
buttonSetAction [100, { player exec "reply.sqs" }] _action = buttonAction 100; // Returns { player exec "reply.sqs" }

Additional Information

See also:
buttonSetAction

Notes

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