addCuratorCameraArea: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.16 | |||
| | |serverExec= server | ||
| | |gr1= Curator | ||
| | |descr= Adds or changes curator camera area (depends on if ID is already used). | ||
| | |s1= curatorObj [[addCuratorCameraArea]] [cameraAreaID, position, radius] | ||
| | |p1= curatorObj: [[Object]] - curator module. | ||
| | |p2= cameraAreaID: [[Number]] | ||
| | |p3= position: [[Position]] | ||
|p5= radius: [[Number]] | |p5= radius: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>myCurator addCuratorCameraArea [3,position mySoldier,300];</sqf> | |||
| | |seealso= [[Arma 3: Curator]] [[removeCuratorCameraArea]] [[removeAllCuratorCameraAreas]] [[curatorCameraArea]] | ||
}} | }} | ||
Latest revision as of 13:59, 8 November 2023
Description
- Description:
- Adds or changes curator camera area (depends on if ID is already used).
- Groups:
- Curator
Syntax
- Syntax:
- curatorObj addCuratorCameraArea [cameraAreaID, position, radius]
- Parameters:
- curatorObj: Object - curator module.
- cameraAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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