ppEffectCommitted: Difference between revisions
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{{RV|type=command | |||
[[ | |game1= arma2 | ||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Camera Control | |||
|descr= Check whether given [[Post Process Effects|post process effect]] is committed. | |||
|s1= [[ppEffectCommitted]] effect | |||
|p1= effect: [[String]] - effect name | |||
|r1= [[Boolean]] | |||
|s2= [[ppEffectCommitted]] handle | |||
|p21= handle: [[Number]] - effect handle | |||
|r2= [[Boolean]] | |||
|x1= <sqf>ppEffectCommitted "colorCorrection";</sqf> | |||
|x2= <sqf>ppEffectCommitted _hndl;</sqf> | |||
|x3= <sqf>if (ppEffectCommitted "colorCorrection") then { hint "alteration done !" };</sqf> | |||
|seealso= [[Post Process Effects]] [[ppEffectForceInNVG]] [[ppEffectEnable]] [[ppEffectDestroy]] [[ppEffectCreate]] [[ppEffectCommit]] [[ppEffectAdjust]] | |||
}} |
Latest revision as of 14:06, 8 November 2023
Description
- Description:
- Check whether given post process effect is committed.
- Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCommitted effect
- Parameters:
- effect: String - effect name
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- ppEffectCommitted handle
- Parameters:
- handle: Number - effect handle
- Return Value:
- Boolean
Examples
- Example 1:
- ppEffectCommitted "colorCorrection";
- Example 2:
- ppEffectCommitted _hndl;
- Example 3:
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectDestroy ppEffectCreate ppEffectCommit ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note