BIS fnc respawnNone: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Respawn


|1.00|= Game version
|descr= Create a death screen.
____________________________________________________________________________________________


| <pre>/*
|s1= [killed, killer] spawn [[BIS_fnc_respawnNone]]


Description:
|p1= killed: [[Object]] - killed unit ([[player]])
Death screen.


Parameter(s):
|p2= killer: [[Object]] - any unit
0: OBJECT - killed unit
1: OBJECT - killer


Returns:
|r1= [[Nothing]]
NOTHING
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_respawnNone]]; --> |= Syntax
|x1= <sqf>[player, someUnit] spawn BIS_fnc_respawnNone;</sqf>


|p1= |= Parameter 1
|exec= spawn
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[:Category:Function Group: Respawn]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Respawn|{{uc:respawnNone}}]]
[[Category:Functions|{{uc:respawnNone}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:respawnNone}}]]

Latest revision as of 14:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Create a death screen.
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
[killed, killer] spawn BIS_fnc_respawnNone
Parameters:
killed: Object - killed unit (player)
killer: Object - any unit
Return Value:
Nothing

Examples

Example 1:
[player, someUnit] spawn BIS_fnc_respawnNone;

Additional Information

See also:
Category:Function Group: Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note