setWindDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *F([a-z ])" to "$1 - f$2") |
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|s2= [[setWindDir]] direction | |s2= [[setWindDir]] direction | ||
|p21= direction: [[Array]] - | |p21= direction: [[Array]] - flat wind direction and strength in format [[Position#Introduction|Position2D]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 15:29, 8 November 2023
Description
- Description:
- Changes the wind direction smoothly.
- Multiplayer:
- Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.
- Groups:
- Environment
Syntax
- Syntax:
- time setWindDir value
- Parameters:
- time: Number - Transition time in seconds. 0 will cause the change to be immediate
- value: Number - azimuth
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- setWindDir direction
- Parameters:
- direction: Array - flat wind direction and strength in format Position2D
- Return Value:
- Nothing
Examples
- Example 1:
- 60 setWindDir 180;
- Example 2:
- setWindDir [1, -15];
Additional Information
- See also:
- windDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 12, 2014 - 20:46 (UTC)
- Seems to make wind [0, 0] in MP. (Arma 3 v1.00)