BIS fnc hideMarker: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:Function Group: [a-zA-Z0-9_: ]+(\|\{\{[a-zA-Z0-9_: ]+\}\})?\]\]" to " ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *M([a-z ])" to "$1 - m$2")
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function
{{RV|type=function


|game1= arma3
|game1= arma3
|version1= 1.78
|version1= 1.78


<!--|serverExec= server-->
|gr1= Map and Markers
 
<!--|arg= local-->
 
<!--|eff= local-->


|descr= Gradual hiding of a marker by setting its alpha to 0.
|descr= Gradual hiding of a marker by setting its alpha to 0.
Line 15: Line 10:
|s1= [marker, duration] spawn [[BIS_fnc_hideMarker]]
|s1= [marker, duration] spawn [[BIS_fnc_hideMarker]]


|p1= marker: [[String]] - Marker name
|p1= marker: [[String]] - marker name


|p2= duration: [[Number]] - (Optional, default 1) Duration of the hiding
|p2= duration: [[Number]] - (Optional, default 1) duration of the hiding


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["BIS_marker",2] [[spawn]] [[BIS_fnc_hideMarker]];</code>
|x1= <sqf>["BIS_marker",2] spawn BIS_fnc_hideMarker;</sqf>


|exec= spawn
|exec= spawn


|seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_colorMarker]] [[BIS_fnc_moveMarker]]
|seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_colorMarker]] [[BIS_fnc_moveMarker]]
}}
}}
[[Category:Functions|{{uc:hideMarker}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:hideMarker}}]]

Latest revision as of 15:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Gradual hiding of a marker by setting its alpha to 0.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, duration] spawn BIS_fnc_hideMarker
Parameters:
marker: String - marker name
duration: Number - (Optional, default 1) duration of the hiding
Return Value:
Nothing

Examples

Example 1:
["BIS_marker",2] spawn BIS_fnc_hideMarker;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_colorMarker BIS_fnc_moveMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note