getPilotCameraRotation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2")
 
Line 14: Line 14:
|p1= object: [[Object]]
|p1= object: [[Object]]


|r1= [[Array]] of [[Number]]s in format [yaw (turn), pitch (elevation)] - Positive values are left yaw and down pitch from the center. Returns [0,0] when camera is centered but also if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
|r1= [[Array]] of [[Number]]s in format [yaw (turn), pitch (elevation)] - positive values are left yaw and down pitch from the center. Returns [0,0] when camera is centered but also if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].


|x1= <sqf>_pilotCamRot = getPilotCameraRotation vehicle player;</sqf>
|x1= <sqf>_pilotCamRot = getPilotCameraRotation vehicle player;</sqf>

Latest revision as of 15:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
getPilotCameraRotation object
Parameters:
object: Object
Return Value:
Array of Numbers in format [yaw (turn), pitch (elevation)] - positive values are left yaw and down pitch from the center. Returns [0,0] when camera is centered but also if object has no pilotCamera.

Examples

Example 1:
_pilotCamRot = getPilotCameraRotation vehicle player;

Additional Information

See also:
hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraTarget setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note