forceAtPositionRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2") |
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|s1= [[forceAtPositionRTD]] position | |s1= [[forceAtPositionRTD]] position | ||
|p1= position: [[Array]] - | |p1= position: [[Array]] - position where to force generator is created. | ||
|r1=[[Number]] - | |r1= [[Number]] - force index | ||
|x1= < | |x1= <sqf>forceAtPositionRTD;</sqf> | ||
|seealso= [[clearForcesRTD]] | |seealso= [[clearForcesRTD]] | ||
}} | }} |
Latest revision as of 15:45, 8 November 2023
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceAtPositionRTD position
- Parameters:
- position: Array - position where to force generator is created.
- Return Value:
- Number - force index
Examples
- Example 1:
- forceAtPositionRTD;
Additional Information
- See also:
- clearForcesRTD
Notes
-
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