Terrain Processor: Heightmap: Road Integration: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "[[Image:" to "[[File:")
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[Category:Terrain Processor Manual|Heightmap]]
[[Category:Terrain Processor Manual|Heightmap]]
{{TerrainProcessorManual|Heightmap: Road Integration|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|Yes|=
{{TerrainProcessorManual|Heightmap: Road Integration|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|Yes
|DESCRIPTION=Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.
|DESCRIPTION=Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.


[[Image:TerrainProcessor_road1.png|500px]]
[[File:TerrainProcessor_road1.png|500px]]


[[Image:TerrainProcessor_road2.png|500px]]
[[File:TerrainProcessor_road2.png|500px]]
|TASKPARAMETERS=* '''Road width''' - Road width in meters.
|TASKPARAMETERS=* '''Road width''' - Road width in meters.
* '''Terrain affected range''' - Distance from road center line to smooth terrain in meters.
* '''Terrain affected range''' - Distance from road center line to smooth terrain in meters.

Latest revision as of 23:10, 20 November 2023

Task details

Task name : Heightmap: Road Integration

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : Yes


Description

Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.

TerrainProcessor road1.png

TerrainProcessor road2.png

Task parameters

  • Road width - Road width in meters.
  • Terrain affected range - Distance from road center line to smooth terrain in meters.
  • Road maximal slope - Maximal road slope in degrees.
  • Side maximal slope - Maximal road side slope in degrees.


Usage

Use wherever the terrain needs to be flattened under the roads. Extremely useful for adding roads to DEMs from public sources.