Terrain Processor: Heightmap: Road Integration: Difference between revisions

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|DESCRIPTION=Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.
|DESCRIPTION=Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.


[[Image:TerrainProcessor_road1.png|500px]]
[[File:TerrainProcessor_road1.png|500px]]


[[Image:TerrainProcessor_road2.png|500px]]
[[File:TerrainProcessor_road2.png|500px]]
|TASKPARAMETERS=* '''Road width''' - Road width in meters.
|TASKPARAMETERS=* '''Road width''' - Road width in meters.
* '''Terrain affected range''' - Distance from road center line to smooth terrain in meters.
* '''Terrain affected range''' - Distance from road center line to smooth terrain in meters.

Latest revision as of 23:10, 20 November 2023

Task details

Task name : Heightmap: Road Integration

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : Yes


Description

Algorithm that modifies the heightmap data under the roads. It makes smooth and flat roads.

TerrainProcessor road1.png

TerrainProcessor road2.png

Task parameters

  • Road width - Road width in meters.
  • Terrain affected range - Distance from road center line to smooth terrain in meters.
  • Road maximal slope - Maximal road slope in degrees.
  • Side maximal slope - Maximal road side slope in degrees.


Usage

Use wherever the terrain needs to be flattened under the roads. Extremely useful for adding roads to DEMs from public sources.