Terrain Processor: Line: Regular: Difference between revisions

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* '''RANDROT''' - Random rotation ?
* '''RANDROT''' - Random rotation ?
* '''ROTATION''' - Rotation offset in °
* '''ROTATION''' - Rotation offset in °
[[Image:TerrainProcessor_LinearRegular.png|500px]]
[[File:TerrainProcessor_LinearRegular.png|500px]]
|USAGE=You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences.
|USAGE=You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences.
|ALGORITHM=
|ALGORITHM=
|SAMPLE=
|SAMPLE=
}}
}}

Latest revision as of 23:11, 20 November 2023

Task details

Task name : Line: Regular

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : No


Description

Regular placement of multiple objects on linear shapes specified in the given shapefile.

Task parameters

  • Objects distance - Distance between objects.
  • Centerline offset - Offset from center line to objects line
  • Spline interpolation - Use Bezier spline instead of original polyline.

Object prototype parameters

  • OBJECT - Object's prototype name
  • PROB - Object's probability
  • MINHEIGHT - Minimal size in %
  • MAXHEIGHT - Maximal size in %
  • MINDIST - Minimal distance in meters
  • RANDROT - Random rotation ?
  • ROTATION - Rotation offset in °

TerrainProcessor LinearRegular.png

Usage

You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences.