getPilotCameraDirection: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3| | |game1= arma3 | ||
|version1= 1.64 | |||
| | |arg= local | ||
| | |gr1= Pilot Camera | ||
| | |descr= Returns model space vector of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . | ||
| | |s1= [[getPilotCameraDirection]] object | ||
| | |p1= object: [[Object]] | ||
| | |r1= [[Array]] format [[Vector3D]] - relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]]. | ||
|x1= <sqf>_pilotCamVector = getPilotCameraDirection vehicle player;</sqf> | |||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]] | |||
}} | }} | ||
Latest revision as of 00:58, 27 November 2023
Description
- Description:
- Returns model space vector of the object airplane or helicopter pilotCamera .
- Groups:
- Pilot Camera
Syntax
- Syntax:
- getPilotCameraDirection object
- Parameters:
- object: Object
- Return Value:
- Array format Vector3D - relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.
Examples
- Example 1:
Additional Information
- See also:
- hasPilotCamera getPilotCameraPosition getPilotCameraRotation getPilotCameraTarget setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget
Notes
-
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