setInfoPanel: Difference between revisions

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|descr= Opens given component or first component of given component type on specified info panel.
|descr= Opens given component or first component of given component type on specified info panel.


|s1= [[setInfoPanel]] [infopanelId, componentClassOrType]
|s1= [[setInfoPanel]] [infoPanelId, componentClassOrType]


|p1= infoPanelId: [[String]] - info panel classname, or "left" or "right"
|p1= infoPanelId: [[String]] - info panel classname, or "left" or "right"

Revision as of 05:03, 27 November 2023

Hover & click on the images for description

Description

Description:
Opens given component or first component of given component type on specified info panel.
Groups:
Custom Panels

Syntax

Syntax:
setInfoPanel [infoPanelId, componentClassOrType]
Parameters:
infoPanelId: String - info panel classname, or "left" or "right"
componentClassOrType: String
Return Value:
Boolean - true if panel was successfully opened, false otherwise (e.g. opening GPS on player without GPS item or setting panel to vehicle that doesn't have such capability configured)

Examples

Example 1:
// opens slingload assistant on right panel private _result = setInfoPanel ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplayComponent"]; if (!_result) then { hint "could not open the slingload assistant, sorry" };

Additional Information

See also:
Arma 3 Custom Info infoPanel infoPanels infoPanelComponents enableInfoPanelComponent infoPanelComponentEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note