fadeSound: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|eff= local |Multiplayer Effects=
|game3= arma1
|version3= 1.00


|gr1= Sounds |GROUP1=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Changes the sound volume smoothly within the given time. |DESCRIPTION=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| time '''fadeSound''' volume |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= time: [[Number]] - the time in seconds |PARAMETER1=
|game7= arma3
|version7= 0.50


|p2= volume: [[Number]] - sound volume range 0 to 1. Maximum volume is 1. Default is 1. |PARAMETER2=
|eff= local


| [[Nothing]] |RETURNVALUE=
|gr1= Sounds
____________________________________________________________________________________________
 
|x1= <code>5 [[fadeSound]] 0;</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[fadeRadio]], [[fadeSpeech]], [[fadeMusic]], [[soundVolume]], [[musicVolume]], [[radioVolume]] |SEEALSO=
|descr= Changes the sound volume smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}


}}
|s1= time [[fadeSound]]  volume
 
|p1= time: [[Number]] - fade interval in seconds


<h3 style="display:none">Notes</h3>
|p2= volume: [[Number]] - sound volume range 0 to 1
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on January 19, 2010 - 13:16 (CEST)
|r1= [[Nothing]]
<dt class="note">[[User:Lou Montana|Lou Montana]]
<dd class="note">This command doesn't work, in '''Arma 2 1.05'''.


|x1= <sqf>5 fadeSound 0;</sqf>


<!-- Note Section END -->
|seealso= [[fadeRadio]] [[fadeSpeech]] [[fadeMusic]] [[fadeEnvironment]] [[environmentVolume]] [[soundVolume]] [[musicVolume]] [[radioVolume]]
</dl>
}}


<h3 style="display:none">Bottom Section</h3>
{{Note
[[Category:Scripting Commands|FADESOUND]]
|user= Lou Montana
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
|timestamp= 20100119131600
[[Category:Scripting Commands OFP 1.96|FADESOUND]]
|text= This command doesn't work, in '''Arma 2 1.05'''.
[[Category:Scripting Commands OFP 1.46|FADESOUND]]
}}
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|FADESOUND]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 00:26, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the sound volume smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeSound volume
Parameters:
time: Number - fade interval in seconds
volume: Number - sound volume range 0 to 1
Return Value:
Nothing

Examples

Example 1:
5 fadeSound 0;

Additional Information

See also:
fadeRadio fadeSpeech fadeMusic fadeEnvironment environmentVolume soundVolume musicVolume radioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana - c
Posted on Jan 19, 2010 - 13:16 (UTC)
This command doesn't work, in Arma 2 1.05.