set3DENGrid: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Sets the grid increment for the given transformation type.
|descr= Sets the grid increment for the given transformation type.


|s1= '''set3DENGrid''' [type, value]
|s1= [[set3DENGrid]] [type, value]


|p1= type: [[String]] - Name of transformation type. Can be:
|p1= type: [[String]] - name of transformation type. Can be:
* <tt>"r"</tt> - Rotation
* {{hl|"r"}} - Rotation
* <tt>"t"</tt> - Translation
* {{hl|"t"}} - Translation
* <tt>"s"</tt> - Scale  
* {{hl|"s"}} - Scale


|p2= value: [[Number]] - Transformation increment
|p2= value: [[Number]] - transformation increment


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[set3DENGrid]] ["t",100]; {{cc|100m movement increment}}</code>
|x1= <sqf>set3DENGrid ["t", 100]; // 100m movement increment</sqf>


|seealso= [[get3DENGrid]]  
|seealso= [[get3DENGrid]]
}}
}}

Latest revision as of 13:23, 12 March 2024

Hover & click on the images for description

Description

Description:
Sets the grid increment for the given transformation type.
Groups:
Eden Editor

Syntax

Syntax:
set3DENGrid [type, value]
Parameters:
type: String - name of transformation type. Can be:
  • "r" - Rotation
  • "t" - Translation
  • "s" - Scale
value: Number - transformation increment
Return Value:
Nothing

Examples

Example 1:
set3DENGrid ["t", 100]; // 100m movement increment

Additional Information

See also:
get3DENGrid

Notes

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