createSoundSource: Difference between revisions
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| [[Object]] <nowiki>=</nowiki> '''createSoundSource''' ["type", position, markers, placement] |= Syntax | | [[Object]] <nowiki>=</nowiki> '''createSoundSource''' ["type", position, markers, placement] |= Syntax | ||
|p1= [ | |p1= type: [[String]] as per CfgVehicles |= Parameter 1 | ||
|p2= position: [[Array]] in [[position]] format |= Parameter 2 | |||
|p3= markers: [[Array]] |= Parameter 3 | |||
|p4= placement: [[Number]]. radius |= Parameter 4 | |||
| [[Object]] |= Return value | | [[Object]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 05:31, 25 August 2007
Description
- Description:
- Creates a sound source of the given type (type is the name of the subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The sound source is placed inside a circle with this position as its center and placement as its radius.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object = createSoundSource ["type", position, markers, placement]
- Parameters:
- type: String as per CfgVehicles
- position: Array in position format
- markers: Array
- placement: Number. radius
- Return Value:
- Object
Examples
Additional Information
- See also:
- See also needed
Notes
-
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