stance: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Some wiki formatting)
 
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|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[String]] - Can be:
|r1= [[String]] - can be:
* {{hl|"STAND"}}
* {{hl|"STAND"}}
* {{hl|"CROUCH"}}
* {{hl|"CROUCH"}}
Line 21: Line 21:
* {{hl|""}} (on non-person [[Object|object]])
* {{hl|""}} (on non-person [[Object|object]])


|x1= <code>if (stance player == "STAND") then {hint "I am standing!"};</code>
|x1= <sqf>if (stance player == "STAND") then { hint "I am standing!" };</sqf>


|seealso= [[animationState]] [[unitPos]] [[pose]]
|seealso= [[animationState]] [[unitPos]] [[pose]] [[getLeaning]]
}}
}}

Latest revision as of 23:48, 25 March 2024

Hover & click on the images for description

Description

Description:
Returns the stance of the given unit.
Groups:
Unit Control

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String - can be:
  • "STAND"
  • "CROUCH"
  • "PRONE"
  • "UNDEFINED" (for example, swimming)
  • "" (on non-person object)

Examples

Example 1:
if (stance player == "STAND") then { hint "I am standing!" };

Additional Information

See also:
animationState unitPos pose getLeaning

Notes

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