camSetTarget: Difference between revisions
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| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
|s2= camera '''camSetTarget''' | |s2= camera '''camSetTarget''' [[Position]]|= Alternative Syntax | ||
|p21= camera: [[Object]] - object of type "camera" |= Parameter 1 | |p21= camera: [[Object]] - object of type "camera" |= Parameter 1 | ||
|p22= | |p22= [[Position]] - target location |= Parameter 2 | ||
|r2= [[Nothing]] |= Return value | |r2= [[Nothing]] |= Return value |
Revision as of 02:53, 26 August 2007
Description
- Description:
- Set the target object or position where the given camera should point at. Needs the call of camCommit to be conducted.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camera camSetTarget target
- Parameters:
- camera: Object - object of type "camera"
- target: Object - target location
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- camera camSetTarget Position
- Parameters:
- camera: Object - object of type "camera"
- Position - target location
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetTarget player
- Example 2:
_camera camSetTarget [2540,1503,26]
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control