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{{ | {{RV|type=command | ||
|sortKey= # | |||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |gr1= Math | ||
| | |gr2= Arrays | ||
| [[ | |descr= Subtracts numbers or arrays from each another, negates a number. For arrays also see [[deleteAt]] and [[deleteRange]]. | ||
{{Feature|arma3|In Arma 3 it is possible to subtract nested arrays.}} | |||
|s1= numberA [[-]] numberB | |||
| | |p1= numberA: [[Number]] | ||
| | |p2= numberB: [[Number]] | ||
| | |r1= [[Number]] | ||
|s2= [[-]] numberA | |||
| | |p21= numberA: [[Number]] | ||
| | |r2= [[Number]] - the negative of ''numberA'' | ||
| | |s3= arrayA [[-]] arrayB | ||
| | |p41= arrayA: [[Array]] | ||
|p42= arrayB: [[Array]] | |||
| | |r3= [[Array]] | ||
| | |x1= <sqf>_result = 10 - 7; // result is 3</sqf> | ||
| | |x2= <sqf> | ||
_numA = 4; | |||
_numB = -_numA; // result is -4 | |||
_numB = -_numB; // result is 4 | |||
</sqf> | |||
| | |x3= <sqf>_result = [1, 2, 2, player, "String"] - [2, player, player, "String"]; // _result is [1]</sqf> | ||
| | |x4= <sqf>_result = [0, [0], [[0]]] - [0]; // [[0], [[0]]]</sqf> | ||
|x5= <sqf> | |||
_result = [0, [0], [[0]]] - [[0]]; // [0, [<nowiki/>[0]]] - Since {{arma3}} | |||
_result = [0, [0], [[0]]] - [[[0]]]; // [0, [0]] - Since {{arma3}} | |||
</sqf> | |||
| [[Array]] | |seealso= [[Array]] [[Operators]] [[deleteAt]] [[deleteRange]] | ||
}} | }} | ||
Latest revision as of 20:18, 7 April 2024
Description
- Description:
- Subtracts numbers or arrays from each another, negates a number. For arrays also see deleteAt and deleteRange.
- Groups:
- MathArrays
Syntax 1
Syntax 2
Syntax 3
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
- Example 5:
Additional Information
- See also:
- Array Operators deleteAt deleteRange
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math
- Command Group: Arrays