POLPOX/Sandbox/tldrModTut – User
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mNo edit summary |
(I don't know, scripting topic I guess) |
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Dunno, very rough idea so far | Dunno, very rough idea so far | ||
Idea is to cover some very basic do's and don'ts | Idea is to cover some very basic do's and don'ts | ||
Yeah I really don't know what my idea is. Hence very sandbox. | |||
== 'Modpack' == | == 'Modpack' == | ||
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=== Conclusion === | === Conclusion === | ||
Don't do it. | Don't do it. | ||
== Scripting == | |||
=== Related Terms === | |||
{| class="wikitable" | |||
! Term !! Meaning !! Aliases | |||
|- | |||
| SQF || The language that is used to do a script works in Arma 3. Status Quo Function. || | |||
|- | |||
| SQS || The language that '''was''' used in older Arma series, it still is useable in Arma 3 but obsolete and should not be used if you know what you do. || | |||
|} | |||
=== Dos and Don'ts === | |||
{| class="wikitable" | |||
! style=width:3% | !! style=width:20% | Don't !! style=width:20% | Do !! style=width:30% | Best | |||
|- | |||
! Preference | |||
| Use a word writer software to write a script. Windows' Notepad. | |||
| Use a text editor software to write a script. Notepad++. | |||
| Use a word coding software to write a script. Visual Studio Code. | |||
|- | |||
! Example | |||
| if (_this) then {<br/>player setDamage 1;<br/>hint "omae ha mou shindeiru";<br/>} else {<br/>hint "it's alive!"<br/>}; | |||
| <syntaxhighlight>if (_this) then { | |||
player setDamage 1; | |||
hint "omae ha mou shindeiru"; | |||
} else { | |||
hint "it's alive!" | |||
};</syntaxhighlight> | |||
| <sqf>if (_this) then { | |||
player setDamage 1; | |||
hint "omae ha mou shindeiru"; | |||
} else { | |||
hint "it's alive!" | |||
};</sqf> | |||
|- | |||
! Why | |||
| | |||
| At least a monospace font and it tells which line/which length you're editing. | |||
| Having syntax highlight makes your life easier. | |||
|} |
Revision as of 13:57, 24 April 2024
Dunno, very rough idea so far Idea is to cover some very basic do's and don'ts
Yeah I really don't know what my idea is. Hence very sandbox.
'Modpack'
Related Terms
Term | Meaning | Aliases |
---|---|---|
Mod | A Mod is a package of PBOs which can be loaded into the game, may change anything in game that Engine can handle. | Addon |
Mod List | Mod List is a preset to load a set of Mods in once via Arma 3 Launcher. Usually distributed in HTML file. | Preset |
PBO | PBO is a file type that can be recognized/loaded into the game, and used by almost all Real Virtuality games, including Arma 3. | |
Modpack | A Modpack is a Mod that has multiple Mods contents into one. The main subject of this section. |
Pros and Cons of a Modpack
Pros | Cons |
---|---|
|
|
Conclusion
Don't do it.
Scripting
Related Terms
Term | Meaning | Aliases |
---|---|---|
SQF | The language that is used to do a script works in Arma 3. Status Quo Function. | |
SQS | The language that was used in older Arma series, it still is useable in Arma 3 but obsolete and should not be used if you know what you do. |
Dos and Don'ts
Don't | Do | Best | |
---|---|---|---|
Preference | Use a word writer software to write a script. Windows' Notepad. | Use a text editor software to write a script. Notepad++. | Use a word coding software to write a script. Visual Studio Code. |
Example | if (_this) then { player setDamage 1; hint "omae ha mou shindeiru"; } else { hint "it's alive!" }; |
if (_this) then {
player setDamage 1;
hint "omae ha mou shindeiru";
} else {
hint "it's alive!"
}; |
|
Why | At least a monospace font and it tells which line/which length you're editing. | Having syntax highlight makes your life easier. |