addWeaponPool: Difference between revisions

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{{RV|type=command


|game1= ofp
|version1= 1.75


<h2 style="color:#000066">'''addWeaponPool [''name'', ''count'']'''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''[name, count]:''' [[Array]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Compatibility:'''
|gr1= Weapon Pool


Added in version '''1.75'''
|descr= Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.


'''Description:'''
|s1= [[addWeaponPool]] [weaponName, count]


Adds '''count''' weapons of type '''name''' into weapon pool.
|p1= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values.


Used in campaign to transfer weapons into next mission.
|p2= count: [[Number]] - number of weapons to add


|r1= [[Nothing]]


'''Example:'''
|x1= <sqf>addWeaponPool ["M16",5];</sqf>


'''addWeaponPool''' ["M16",10]
|seealso= [[addMagazinePool]] [[clearWeaponPool]] [[queryWeaponPool]] [[addMagazineAmmoCargo]]
}}

Latest revision as of 11:46, 5 May 2024

Hover & click on the images for description

Description

Description:
Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
Groups:
Weapon Pool

Syntax

Syntax:
addWeaponPool [weaponName, count]
Parameters:
weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
count: Number - number of weapons to add
Return Value:
Nothing

Examples

Example 1:
addWeaponPool ["M16",5];

Additional Information

See also:
addMagazinePool clearWeaponPool queryWeaponPool addMagazineAmmoCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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