removeUserActionEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |game1= arma3 |version1= 2.06 |branch= dev " to " |game1= arma3 |version1= 2.06 ")
m (Text replacement - "\] +\[" to "] [")
 
(One intermediate revision by the same user not shown)
Line 10: Line 10:
|descr= Removes a UserAction event handler. For a list of available UserAction event handlers, see: [[Arma 3: Mission Event Handlers]].
|descr= Removes a UserAction event handler. For a list of available UserAction event handlers, see: [[Arma 3: Mission Event Handlers]].


|s1= [[removeUserActionEventHandler]] [keyName, event, index]
|s1= [[removeUserActionEventHandler]] [keyName, event, index]


|p1= keyName: [[String]] - action key name - see [[inputAction/actions]]
|p1= keyName: [[String]] - action key name; see [[inputAction/actions]]


|p2= event: [[String]] - event name - see [[Arma 3: Event Handlers#UserAction Event Handlers|UserAction Event Handlers]]. Can be one of:
|p2= event: [[String]] - event name - see [[Arma 3: Event Handlers#UserAction Event Handlers|UserAction Event Handlers]]. Can be one of:
Line 23: Line 23:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[removeUserActionEventHandler]] ["Reload", "Activate", _reloadUAEH];</code>
|x1= <sqf>removeUserActionEventHandler ["Reload", "Activate", _reloadUAEH];</sqf>


|seealso= [[addUserActionEventHandler]] [[removeAllUserActionEventHandlers]] [[Arma 3: Event Handlers#UserAction Event Handlers|UserAction Event Handlers]]
|seealso= [[addUserActionEventHandler]] [[removeAllUserActionEventHandlers]] [[Arma 3: Event Handlers#UserAction Event Handlers|UserAction Event Handlers]]
}}
}}

Latest revision as of 11:46, 5 May 2024

Hover & click on the images for description

Description

Description:
Removes a UserAction event handler. For a list of available UserAction event handlers, see: Arma 3: Mission Event Handlers.
Groups:
Event Handlers

Syntax

Syntax:
removeUserActionEventHandler [keyName, event, index]
Parameters:
keyName: String - action key name; see inputAction/actions
event: String - event name - see UserAction Event Handlers. Can be one of:
  • "Activate"
  • "Deactivate"
  • "Analog"
index: Number - index returned by addUserActionEventHandler
Return Value:
Nothing

Examples

Example 1:
removeUserActionEventHandler ["Reload", "Activate", _reloadUAEH];

Additional Information

See also:
addUserActionEventHandler removeAllUserActionEventHandlers UserAction Event Handlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note