move3DENCamera: Difference between revisions
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.56 | |version1= 1.56 | ||
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|descr= Moves the [[get3DENCamera|Eden Editor camera]]. | |descr= Moves the [[get3DENCamera|Eden Editor camera]]. | ||
|s1= | |s1= [[move3DENCamera]] [position, useOffset] | ||
|p1= position: [[Position]] - | |p1= position: [[Array]] format [[Position#PositionASL|PositionASL]] - new position | ||
|p2= useOffset: [[Boolean]] | |p2= useOffset: [[Boolean]] | ||
* | * if [[true]] the camera will move to the ''position'', add the offset defined in <sqf inline>configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset"</sqf> and look at the ''position''. Default camera offset: {{hl|[0, -25, 25]}} | ||
* | * if [[false]], the camera will be moved to the exact ''position'' | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>move3DENCamera [getPosASL player, true];</sqf> | ||
|seealso= [[get3DENCamera]] | |seealso= [[get3DENCamera]] | ||
}} | }} |
Latest revision as of 11:46, 5 May 2024
Description
- Description:
- Moves the Eden Editor camera.
- Groups:
- Eden Editor
Syntax
- Syntax:
- move3DENCamera [position, useOffset]
- Parameters:
- position: Array format PositionASL - new position
- useOffset: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- get3DENCamera
Notes
-
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