matrixTranspose: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.92
|1.92
 
|arg=
 
|eff=
 
|serverExec=


|gr1= Math
|gr1= Math
|gr2= Math - Vectors
|gr2= Math - Vectors


| Returns [https://en.wikipedia.org/wiki/Transpose transposed] version of the given matrix. The matrix is an [[Array]] of rows. Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.
|descr= [[File:matrixTranspose.jpg|thumb|Matrix transposition]]
<br><br>
Returns {{Link|https://en.wikipedia.org/wiki/Transpose|transposed}} version of the given matrix.
[[Image:matrixTranspose.jpg|500px]]
The matrix is an [[Array]] of rows.
<br><br>
Each row is an [[Array]] of corresponding column values for the row. The minimum number of rows is 1.


| [[matrixTranspose]] matrix
|s1= [[matrixTranspose]] matrix


|p1=matrix: [[Array]] - given matrix
|p1= matrix: [[Array]] of [[Array]] of [[Number]]s - given matrix


| [[Array]] - transposed matrix
|r1= [[Array]] of [[Array]] of [[Number]]s - transposed matrix


|x1= <code>[[matrixTranspose]]
|x1= <sqf>
matrixTranspose  
[
[
[1,2,3],  
[1,2,3],  
[3,1,2],  
[3,1,2],  
[2,3,1]
[2,3,1]
];  
];
/* returns  
/* returns  
[
[
Line 36: Line 30:
[2,1,3],  
[2,1,3],  
[3,2,1]
[3,2,1]
] */</code>
] */
|x2= <code>[[matrixTranspose]]
</sqf>
 
|x2= <sqf>
matrixTranspose  
[
[
[1,2,3]
[1,2,3]
];  
];
/* returns  
/* returns  
[
[
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[2],
[2],
[3]
[3]
] */</code>
] */
|x3= <code>[[matrixTranspose]]
</sqf>
 
|x3= <sqf>
matrixTranspose  
[
[
[1],
[1],
[2],
[2],
[3]
[3]
];  
];
/* returns  
/* returns  
[
[
[1,2,3]
[1,2,3]
] */</code>
] */
</sqf>


|seealso= [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]]
|seealso= [[matrixMultiply]] [[vectorAdd]] [[vectorMagnitude]] [[vectorNormalized]] [[vectorMultiply]] [[vectorDotProduct]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorLinearConversion]] [[vectorCos]] [[vectorFromTo]] [[vectorModelToWorld]] [[vectorWorldToModel]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:13, 15 June 2024

Hover & click on the images for description

Description

Description:
Matrix transposition

Returns transposed version of the given matrix. The matrix is an Array of rows.

Each row is an Array of corresponding column values for the row. The minimum number of rows is 1.
Groups:
MathMath - Vectors

Syntax

Syntax:
matrixTranspose matrix
Parameters:
matrix: Array of Array of Numbers - given matrix
Return Value:
Array of Array of Numbers - transposed matrix

Examples

Example 1:
matrixTranspose [ [1,2,3], [3,1,2], [2,3,1] ]; /* returns [ [1,3,2], [2,1,3], [3,2,1] ] */
Example 2:
matrixTranspose [ [1,2,3] ]; /* returns [ [1], [2], [3] ] */
Example 3:
matrixTranspose [ [1], [2], [3] ]; /* returns [ [1,2,3] ] */

Additional Information

See also:
matrixMultiply vectorAdd vectorMagnitude vectorNormalized vectorMultiply vectorDotProduct vectorCrossProduct vectorDistance vectorLinearConversion vectorCos vectorFromTo vectorModelToWorld vectorWorldToModel

Notes

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