tvSortAll: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 2.02 | |||
| | |gr1= GUI Control - Tree View | ||
| | |descr= Sorts all children, including trees deriving from given path. Text of [[CT_TREE|Tree View]] entries is used for sorting. | ||
| | |s1= control [[tvSortAll]] [path, reversed] | ||
| control [[ | |p1= control: [[Control]] | ||
| | |p2= path: [[Array]] format [[Tree View Path]] - path to start sorting from | ||
| | |p3= reversed: [[Boolean]] - [[true]] to reverse sort it. | ||
| | |r1= [[Nothing]] | ||
| [[ | |x1= <sqf>_ctrl tvSortAll [[], false]; // sorts the complete Tree View</sqf> | ||
| | |seealso= [[tvSort]] [[tvSortByValue]] [[tvSortByValueAll]] | ||
}} | }} |
Latest revision as of 10:23, 16 June 2024
Description
- Description:
- Sorts all children, including trees deriving from given path. Text of Tree View entries is used for sorting.
- Groups:
- GUI Control - Tree View
Syntax
- Syntax:
- control tvSortAll [path, reversed]
- Parameters:
- control: Control
- path: Array format Tree View Path - path to start sorting from
- reversed: Boolean - true to reverse sort it.
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- tvSort tvSortByValue tvSortByValueAll
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note