tvSortAll: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
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|p1= control: [[Control]]
|p1= control: [[Control]]


|p2= path: [[Array]] - Path to start sorting from
|p2= path: [[Array]] format [[Tree View Path]] - path to start sorting from


|p3= reversed: [[Boolean]] - [[true]] to reverse sort it.
|p3= reversed: [[Boolean]] - [[true]] to reverse sort it.
Line 18: Line 18:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>control [[tvSortAll]] <nowiki>[[</nowiki>], [[false]]]; {{cc|Sorts the complete [[CT_TREE|Tree View]]}}</code>
|x1= <sqf>_ctrl tvSortAll [[], false]; // sorts the complete Tree View</sqf>


|seealso= [[tvSort]] [[tvSortByValue]] [[tvSortByValueAll]]
|seealso= [[tvSort]] [[tvSortByValue]] [[tvSortByValueAll]]
}}
}}

Latest revision as of 10:23, 16 June 2024

Hover & click on the images for description

Description

Description:
Sorts all children, including trees deriving from given path. Text of Tree View entries is used for sorting.
Groups:
GUI Control - Tree View

Syntax

Syntax:
control tvSortAll [path, reversed]
Parameters:
control: Control
path: Array format Tree View Path - path to start sorting from
reversed: Boolean - true to reverse sort it.
Return Value:
Nothing

Examples

Example 1:
_ctrl tvSortAll [[], false]; // sorts the complete Tree View

Additional Information

See also:
tvSort tvSortByValue tvSortByValueAll

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note